The RPGs at MidSouhtCon are always fantastic. Games are run covering most genres and styles of play. The first RPGs will start at 2:00pm on Friday, and the last ones will End at 6:00pm on Sunday!
More games will be added as we get closer to the con, but here is the tentative RPG Schedule for MSC 26 (as always, this schedule is subject to change without notices):
| Day |
Start Time |
Game Name |
Game System |
Game Discription |
| Friday |
2:00pm |
Hackmaster: Learn to Hack |
Hackmaster 4th Edition |
Quite simply, HackMaster is a fantasy role-playing game with an edge, licensed from the hallowed Advanced Dungeons & Dragons core rules. And even though we took a wrecking crane and a crowbar to those rules, we certainly didn't take this opportunity to alter the rules lightly. Players of the original AD&D game will find HackMaster comfortably familiar, yet also new and exciting! And if you've never played AD&D or HackMaster before, what are you waiting for? Come join the party!
Players will learn the basics of character generation and play in a short introductory adventure. |
| Friday |
2:00pm |
Children in Peril |
D&D 3.5 |
It is the annual Thaumaturgical Theory Convention, and all the wizards at Lake BurleyGriffon University have gated off for the weekend, leaving their children in the capable hands of the Wands of Wonder Kindergarten staff. Meanwhile, mysterious villains think that this is the perfect opportunity to capture magically talented toddlers for their dark and foul purposes. It s up to the kids and the caretakers to defend their school from the forces of evil! A humorous , light-hearted D&D 3.5 adventure with some dark themes and pre-generated characters. Creativity and willingness to play a child essential. |
| Friday |
2:00pm |
The Jedi must be Eliminated! |
Star Wars, Saga Edition |
Time: End of Episode III
The Jedi are being eliminated in droves. Younglings and Masters alike are being hunted down and slaughtered like nerfs. That s okay, though, because the bounty is totally worth it! Not to mention, you and your team have just spotted one of the suckers landing right where you expected them.
Time to go make that fortune and glory!! |
| Friday |
2:00pm |
The Worious Chronicles |
d6 Home Brew |
The year is 2869. Man has reached beyond the stars, discovering new worlds and races. Welcome to Worious, a planet in the Binary System. The hunt is on for one of the most dangerous criminals in the galaxy, and you are on the case. Follow orders or join the other side? Are you enough to beat the former leader of the detested and feared Blood Clan?
High Science-fiction (Far Future) Role Playing Game
First Come First Served, pre-genned characters |
| Friday |
7:00pm |
Aces & Eights: Saddle UP! |
Aces & Eights |
Through the gunsmoke and over the slumped corpse of a gambler, beyond the sprawl of grazing buffalo on the high plains, above the din of a saloon in full swing, and farther than the blue sky atop the open range lies the Shattered Frontier of the Aces & Eights game. A game about the daring adventures and everyday lives of people in the Old West, Aces & Eights lets you tell the tale of the West that could have been, in your own words, deeds and history...
Players will learn how to create an A&8's character and play in a short introductory scenario. |
| Friday |
7:00pm |
GURPS Session 1 |
GURPS 4th Edition |
An introduction to GURPS by Steve Jackson Games. |
| Friday |
7:00pm |
Halls of Puk na Roh |
Dungeons & Dragons v3.5 |
Dungeon Delvers explore fabled temple of Puk'na Roh to retrieve the magical bones of a dead dragon before they fall into the wrong hands. Please bring your own dice and a D&D Players Handbook (3.5). Pre-generated characters will be provided (10th level). |
| Friday |
7:00pm |
Farscape: Of Friends and Enemies |
Farscape d20 |
This rpg is based on the t.v. series Farscape and will be broken into two parts. Part 1 (Of Friends and Enemies) is a space-going, rescue-the-princess game. Part 2 (Daegis) finds the players on a remote mining planet with giant fire-breathing creatures and a sinister alien plot. |
| Friday |
7:00pm |
Deus Rex |
d10 pool Home Brew |
Once, long ago, before the universe settled itself, angels and demons fought for the fate of the universe. Gentle grigori watched from the wings and the Walkers were thrown away for choosing neither side. Now, you are one of the four gropus, living among us, living among humans...but somehow...the war is still the same. |
| Friday |
11:30pm |
Night of the Walking Dead |
DDM 1.0 rules |
NIGHT OF THE WALKING DEAD brings your characters face to face with the evil undead that has invaded your town!
Can you remain alive and stop the zombie invasion?
Can you stabilize the barricade!?
Can you destroy the flesh-eating zombies before they destroy you?
This is a beginner level Dungeons and Dragons Adventure updated to DDM 1.0 rules for 4 to 6 players. All materials, miniatures and maps will be provided for this module.
Adults only for this gaming session! |
| Friday |
11:30pm |
Project Zero / The Awakening |
Blood of Heroes |
Project Zero
You are a government experiment that they were trying to destroy. Now get out while you can. Isolated in an unknown facility at Point Hope, Alaska you 'awaken' with meta human abilities. Your 'awakening has created an earthquake that has shattered the facility. Now as the facility is coming down beat the clock and eleven other 'experiments' to see who can escape alive... |
| Friday |
11:30pm |
Spirits of the NAN |
Shadowrun 4th Edition |
Mr. Johnson has offered $200,000 nuyen for this run. It s a simple stop, shop, and run on the border of the Salish-Sahide and NAN territories. Of course, there are rumors of Ancients hanging out in the area, far off the beaten path, and then there s the Native American spirits that wander the countryside, but, that s the risks when you re a runner. |
| Friday |
11:30pm |
The Worious Chronicles |
d6 Home Brew |
The year is 2869. Man has reached beyond the stars, discovering new worlds and races. Welcome to Worious, a planet in the Binary System. The hunt is on for one of the most dangerous criminals in the galaxy, and you are on the case. Follow orders or join the other side? Are you enough to beat the former leader of the detested and feared Blood Clan?
High Science-fiction (Far Future) Role Playing Game
First Come First Served, pre-genned characters |
| Friday |
11:30pm |
Take Me on a Z-Cruise |
Werewolf 2nd Ed. |
In the era of tommy-guns, fedoras, gangsters and detectives, you and your pack of shape-changing Garou are on a cruise ship from the Orient for home in San Francisco when ... something ... awakens. |
| Saturday |
9:00am |
Hackmaster Tournament Lvl 1-3 |
Hackmaster 4th Ed. |
Hackmaster 4th Ed. 2001 Origins Game of the Year. Introductory Tournament. Levels 1-3. Pregens available or bring your HMA home game character. |
| Saturday |
9:00am |
It Came From Planet Manga |
Champions |
The yearly return of the Amazing Super Secret Force (ASSF). This time the planet is being invaded by (Something) Rangers, giant robots, school girls, kids with battle monsters, and whatever else planet Manga 7 can throw at our heroes. |
| Saturday |
9:00am |
Dire Straits |
Metamorphosis Alpha 1st Edition |
The village shaman tells stories of the Old Times, when Man lived a life of leisure. The people lived as royalty, not on Warden, but in the Garden of Eden, having their every desire met by fantastic tools given by God, some of which the most devout can still use today. (This is usually where the shaman displays an artifact of the ancients to the wonder of the crowd.) But over time, the people became arrogant: believing that with their marvelous tools, they were God s equals. God became angry with the people, and sent his angel, Radiation, to reap his divine retribution. Yet God still loved Man, and choose to have mercy on His creation. Instead of utterly destroying Man, God scattered the people, forcing them to leave the garden and their tools behind. He sent them to the Barren Hills of Warden, to live a humble life toiling in the wilderness focusing on their faith instead of their tools. The people eventually followed the Ranger River to Lake Refuge and there built the village of Habitat, where Man lives to this day.
Can you survive in a world gone mad? A world where civilization as we know it has been destroyed in a cataclysmic holocaust? A world full of bizarre mutant creatures, unpredictable intelligent machines, and wonderful lost technologies? If so, then welcome to the world of Warden. |
| Saturday |
9:00am |
Brain Trust |
Dungeons & Dragons 3.5 |
The High Cleric of Altair has received new doctrine that must be distributed to the faithful throughout the land. You must deliver a Codex to the village of Norley. Please don t read it. If you break the seal you won t get paid.
An adventure for a group of 12th level characters. There is nothing at all special about the Codex. The delivery will probably occur without incident. |
| Saturday |
9:00am |
Lightfinger and Longshot |
D&D 3.5 (Forgotten Realms) |
Quick! Under the 5th torch in the left corridor, you ll find a small hole with a Dwarven T carved above. Place the hilt into the hole and turn it left...err...I think it s left. Yes, I m SURE it s left. Turn it quiiiiiick!
Well, maybe you ll have better luck!
--signed, the Mask
This is a dungeon adventure for level 9 adventurers. It will take a lot of courage and even more brains to decipher the puzzles found below the church of a dead God. |
| Saturday |
9:00am |
Cosmic Carnage |
Horror Rules, The Simply Horrible Roleplaying Game |
Located high within the Smokey Mountains the town of Carsonville is a small quiet mining community. That is until a comet comes dangerously close to earth causing the dead to rise and bringing with it monstrosities from another dimension. Tom and his friends are cruising around their small town when all hell breaks loose. Can they turn the comet away and stop the zombie plague? And what of the gruesome monstrous beings from the depths of deep space?
A fun, fast paced, easy-to-learn horror comedy roleplaying game, Horror Rules is a great way to lose your marbles (or your life) and keep your sense of humor! Based on popular horror movies such as Tremors, Critters and 8-Legged Freaks and packed with all your favorite characters, cliches and cut-ups, it's great for experienced and novice gamers alike. Liven up any party or just kill a few hours with your friends. Even non-gamers will find it a fun read and an excellent addition to any horror collection. The Horror Rules basic rulebook is packed with cool artwork, sample Bad Guys, Character Sheets, a free adventure and almost 100pgs of scare-your-pants-off fun... everything you need to play and more! With plenty of action, scares and tongue-in-cheek fun, it's guaranteed to make you DIE laughing. |
| Saturday |
2:00pm |
Aces&Eights: Fire on the Mountain |
Aces & Eights |
Aces & Eights: The Shattered Frontier
http://www.kenzerco.com/aces_n_eights/
GOLD STRIKE in the San Juan Mountains near Lazarus!
Do YOU wanna be famous?!
Pregens available or bring your own Ace&Eights characters |
| Saturday |
2:00pm |
Me, Myself, and Mark VI |
Paranoia (classic) |
Greetings Troubleshooters! Welcome to another glorious day in Alpha Complex! Your friend The Computer has selected you for a very important mission! Not signing up for this mission is treason! Remember: Stay alert! Trust no one! Keep your laser handy! Above all else, remember that The Computer is YOUR friend! |
| Saturday |
2:00pm |
Halls of Puk na Roh |
Dungeons & Dragons v3.5 |
Dungeon Delvers explore fabled temple of Puk'na Roh to retrieve the magical bones of a dead dragon before they fall into the wrong hands. Please bring your own dice and a D&D Players Handbook (3.5). Pre-generated characters will be provided (10th level). |
| Saturday |
2:00pm |
The New Guard |
Mutants & Masterminds |
The new generation of heroes. Former side-kicks and proteges of major heroes of the day band together to protect their city when their mentors are no longer around. GM will supply pregenerated characters. Please bring paper, pencil, and at least one 20 sided die. |
| Saturday |
2:00pm |
A Night at the Museum |
Horror Rules, The Simply Horrible Roleplaying Game |
The local Museum is hosting a late night exhibit of ancient artifacts of legend. When a strange cult tries to steal an idol of a horrific monstrosity, they accidentally awaken the slumbering force, which unleashes hell on the Museum. To complicate matters the museum security system locks the Museum down until 6 am. Can you survive "A Night at the Museum" ?
A fun, fast paced, easy-to-learn horror comedy roleplaying game, Horror Rules is a great way to lose your marbles (or your life) and keep your sense of humor! Based on popular horror movies such as Tremors, Critters and 8-Legged Freaks and packed with all your favorite characters, cliches and cut-ups, it's great for experienced and novice gamers alike. Liven up any party or just kill a few hours with your friends. Even non-gamers will find it a fun read and an excellent addition to any horror collection. The Horror Rules basic rulebook is packed with cool artwork, sample Bad Guys, Character Sheets, a free adventure and almost 100pgs of scare-your-pants-off fun... everything you need to play and more! With plenty of action, scares and tongue-in-cheek fun, it's guaranteed to make you DIE laughing. |
| Saturday |
7:00pm |
Hackmaster Tournament Lvl 3-5 |
Hackmaster 4th Edition |
Hackmaster 4th Edition. Origins Game of the Year 2001. Tournament Adventure: Levels 3-5. Bring your own HMA Home Game Character or play one of the provided PreGens. |
| Saturday |
7:00pm |
Bubblegum Run |
Paranoia |
Greetings and salutations, loyal citizen of Alpha Complex! Your friend The Computer has chosen you for an important and fun assignment carefully matched to your recorded level of mission experience (certified by HPD&MC to fall within fun tolerances as defined in 'Mandatory Fun Requirements' dispatch HPD356.23.05/34 rev 6, Clearance RED). The Computer and the other loyal citizens of Alpha Complex, specifically [NAME DELETED], are counting on you to complete your mission with the efficiency, loyalty, honor, and [APPROVAL PENDING] for which Troubleshooters are known. Any Troubleshooters that fail to meet these known characteristics are obviously traitors to Alpha Complex and should be reported to The Computer immediately for termination. |
| Saturday |
7:00pm |
Obama, Osama, oh ... Allah-bama!! |
Tales from the Floating Vagabond |
Ah...election times...Well, a bodyguard s gotta do what a bodyguard s gotta do; protect the candidates on their last run of their campaign. It s the day before the election, and it s time to eliminate the competition for the Chief Royal Lavatory Manager.
You travel with your assigned politician while trying to take out the other guys. It s a friendly free-for-all while making sure the other guys get flushed! |
| Saturday |
7:00pm |
Farscape: Daegis |
Farscape d20 |
This rpg is based on the t.v. series Farscape and will be broken into two parts. Part 1 (Of Friends and Enemies) is a space-going, rescue-the-princess game. Part 2 (Daegis) finds the players on a remote mining planet with giant fire-breathing creatures and a sinister alien plot. |
| Sunday |
9:00am |
Flying Monkey, Hidden Medallion |
Spirit of the Century (Fudge/Fate based) |
Did you love Indiana Jones? League of Extraordinary Gentleman? Hellboy? Tale of the Brass Monkey? Join us in this amazing pulp tale of Secret Cults, Hideous Super Villians, Danger and Adventure. Uses the Spirit of the Century rules but easy to learn and play. Travel through the jungles, skies, and seedy hideouts of foes to track down the Medallion of Wonder, but beware! The cult of the Flying Monkey will do anything to stop you and your team from succeeding. Oh wait! Did I mention the Time Zeppelins flown by talking Apes?
A light hearted romp.
Familiarity with the Pulp genre helpful, but not necessary. |
| Sunday |
9:00am |
Dungeon Town |
D&D Miniatures 2.0 rules |
This campaign setting is a one-night adventure playable with two to five players in about two hours. It is designed to be simple, fast, and fun; capturing the core mechanics of D&D with just enough story and roleplaying to move the game forward but not enough to take a lot of time.
Using pre-generated PC s balanced against D&D miniatures creature cards removes the need to build characters or develop encounters beyond choosing which creatures to fight.
Part board game, part strategy game, part roleplaying game - DungeonTown is designed to offer a lot of fun in a short amount of time!
All miniatures and pre-gen characters will be provided. Bring your dice if you have some. |
| Sunday |
2:00pm |
Grumpy Old Paladins |
Dungeons & Dragons 3.5 |
Twenty five years ago, a group of young paladins left their homeland to pursue good, uphold law, and defeat evil. They now return. Will age and experience prepare them for what lies ahead?
This all paladin adventure focuses on role playing and decision making. If you think that charisma is more than a number between 3 and 18, this game is for you. |